Working remotely is becoming a fixed feature of the modern workplace, so for this DR2, we are going to develop the valuable skill of giving a solid Design Review in a virtual/video format.
Overall, we will use the very successful model that we developed during the COVID year: Teams will create their design reviews as professional videos and post these to YouTube, and then send the access links to the appropriate team mentors. Two other teams will also be assigned to review each team's DR video, which simulates the educational benefit we'd normally have when doing these live in-person, i.e., where teams can see other teams delivering their DRs, and learn from the positive/negative aspects.
The video-creation process is implemented in three parts, as shown here:
By placing reviews by other teams in the middle (rather than the end) of the process, your team will have the chance to get some feedback and improve your DR video *before* it is submitted as "final". Which hopefully means more learning and better DR videos (and grades).
Thus, there are thus there are three parts to this video format for our Design Review: Produce your DR video, get/give feedback from other teams to improve it, and finally, submit the final video for grading as your "DR2 presentation". Here are instructions for each part:
You'll want to make a professional quality video of your DR presentation. What this means is that both speakers and slides are generally visible somehow (rather than just a disembodied voice-over of a slideshow). Basic minimal quality would require good clear audio for all speakers, as well as clear video showing speakers and slides in a maximally viewable and readable way. If you want to move out of the "average" range for higher scores, you'll want to work to make the presentation seamless (i.e., same audio quality/sound/volume across speaker switches) and working to keep speaker video seamless (e.g., agree to all use the same lighting/background...like a blank wall). Other ways to move towards a higher quality presentation would include incorporating cuts between full-screen speaker views (when general stuff is being said) and slides with speaker inset view for when the speaker is discussing slide content. Finding a way to incorporate a "laser pointer" is vital as well, so that speaker references to things in the slide can be clear.
Be sure to check out the tips for making good video DRs that are posted on the Info and Policies page of the course website! You'll find some tips and ideas for different tool chains to use, as well as (true gold nuggets!) some good presentations videos from earlier terms, each including a "The making of..." summary from the team that details the technologies and strategy they used. You'll see that making high quality videos is really quite easy these days. Just using Zoom alone and having a good presentation strategy can get you most of the way there!
When you are finished with your video:
Deliverables:
One of the best and most powerful ways of learning how to give effective presentations is to watch and critically evaluate presentations made by others. As the saying goes: A wise person learns from their mistakes, a REALLY wise person learns from the mistakes of others! Plus, the feedback you get from the teams reviewing YOUR presentation can alert you to major weaknesses in your own DR video.
Normally, you would have gotten all this from watching other teams in the same "presentation track" (room) while your presentations live. This part of the assignment mimics this by asking each team to review and provide constructive critique and feedback on the DR presentations of several other teams. This is how it will work:
Due Date: The due date is posted on the course schedule.
Once you get reviews back from your two reviewing teams, you will have the option of incorporating that feedback, i.e., using that feedback to re-record an improved/upgraded final version of your DR presentation. So:
Due Date: Again, the due date is on the course schedule.
As specified in the posted "Team Grading Matrix"